
About Jonathan
At around the age of eleven my dad introduced me to the world of programming. starting with Rpg Maker & Unity, I quickly started replicating the pokemon games I loved so much.
This sparked my intrest in game development, leading me to study game programming at NTI and later at Futuregames.
Projects
FleshBound

My greatest Unreal Engine project so far.
FleshBound is a parkour game made in Unreal Engine 5.
With a team of students from FutureGames,
the game was developed in 7 weeks, and it has won two Swedish Game Awards.
Its an amazing game and I am proud to have been part of it.
Project Assembly

My passion project.
Project Assembly is a game made in Unity together with two friends of mine.
Its a work in progress story driven adventure with insperation taken from a short hike.